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Essences of Interaction
what is received. If what is received exceeds the design limits of its various
mechanisms or is incompatible in some way, the receiving object may reject it,
store it, or accommodate it. Regardless of the response by the receiving object,
an interaction specifies that two events occur—one associated with the sender
and one with the object. Whenever an interaction occurs, something is
exchanged between the two objects, however one object may not have the
capacity to discern the other object. A change in anything is associated with
a change in energy. When something is taken away, energy is lost. When
something is added, energy increases. And the actions of accepting or rejecting something are also events (which consume energy). Regardless of the
type of action, energy is expended and lost. For every action there is a loss.
Energy, Material Wealth, Matter, and Information
The released energy, matter, material wealth, or data that is accepted by
another object represents a limitation on the receiving object and constrains
how the receiving object transforms input to output EMMI. An element
interacting with another element is subject to time constraints (e.g., delay
time for mechanism to operate and release energy, matter, information, or
capital wealth, spatial distance between the elements, and types of releases).
For example, energy is expended to perform the (service) processes of “moving wood” and “piling wood,” together termed as “move wood.” A small
amount of that energy may have been exchanged with the pieces of wood
through contact with the “mover of wood” (the entity that performed move
wood). Move wood was not “free,” that is, not without the expenditure of
energy. To expend the requisite energy, mover of wood needed to have sufficient energy to perform move wood, replenish the energy expended, or live
with a reduced capacity to expend energy. Energy comes in many forms,
including from food and water. But no use of energy is free. The cost is
always either in generating energy or in converting energy from one form to
another. Continuing to expend energy without replenishment defines the
nonreplenished lifecycle. For example, a nonrechargeable battery has an
intended use and design lifecycle—one without replenishment.
Both generation and conversion involve losses. In general, no consumption
of EMMI is free. Consumption, by the fact that a mechanism is active to
enable consumption, means that EMMI is expended. And similarly, there is
a loss in generating or converting EMMI. Interaction is defined as the transfer of EMMI. Therefore, interactions result in losses. Additional losses are
incurred by generating or replenishing the transferred EMMI. Integration,
like interaction, requires EMMI, albeit significantly more. This distinction
between interaction and integration is seen in writings about interactions
between entities through flows of material wealth, goods, and information in
Essences of Interaction
what is received. If what is received exceeds the design limits of its various
mechanisms or is incompatible in some way, the receiving object may reject it,
store it, or accommodate it. Regardless of the response by the receiving object,
an interaction specifies that two events occur—one associated with the sender
and one with the object. Whenever an interaction occurs, something is
exchanged between the two objects, however one object may not have the
capacity to discern the other object. A change in anything is associated with
a change in energy. When something is taken away, energy is lost. When
something is added, energy increases. And the actions of accepting or rejecting something are also events (which consume energy). Regardless of the
type of action, energy is expended and lost. For every action there is a loss.
Energy, Material Wealth, Matter, and Information
The released energy, matter, material wealth, or data that is accepted by
another object represents a limitation on the receiving object and constrains
how the receiving object transforms input to output EMMI. An element
interacting with another element is subject to time constraints (e.g., delay
time for mechanism to operate and release energy, matter, information, or
capital wealth, spatial distance between the elements, and types of releases).
For example, energy is expended to perform the (service) processes of “moving wood” and “piling wood,” together termed as “move wood.” A small
amount of that energy may have been exchanged with the pieces of wood
through contact with the “mover of wood” (the entity that performed move
wood). Move wood was not “free,” that is, not without the expenditure of
energy. To expend the requisite energy, mover of wood needed to have sufficient energy to perform move wood, replenish the energy expended, or live
with a reduced capacity to expend energy. Energy comes in many forms,
including from food and water. But no use of energy is free. The cost is
always either in generating energy or in converting energy from one form to
another. Continuing to expend energy without replenishment defines the
nonreplenished lifecycle. For example, a nonrechargeable battery has an
intended use and design lifecycle—one without replenishment.
Both generation and conversion involve losses. In general, no consumption
of EMMI is free. Consumption, by the fact that a mechanism is active to
enable consumption, means that EMMI is expended. And similarly, there is
a loss in generating or converting EMMI. Interaction is defined as the transfer of EMMI. Therefore, interactions result in losses. Additional losses are
incurred by generating or replenishing the transferred EMMI. Integration,
like interaction, requires EMMI, albeit significantly more. This distinction
between interaction and integration is seen in writings about interactions
between entities through flows of material wealth, goods, and information in
