35
Identification from Wearable Device Brain Signals
TABLE 2.8
Confusion Matrix: Random Forest Ten fold
Cross-Validation
(a) Person
0
1
2
3
0
11.20
0.00
0.59
0.53
1
0.00
25.96
0.00
0.59
2
0.00
1.05
25.96
0.00
3
1.64
1.14
1.61
29.73
(b) Activity
Game
Music
None
Reading
Video
Game
19.12
1.08
0.53
2.78
3.93
Music
0.59
16.34
2.88
0.00
0.59
None
0.00
0.56
14.60
0.00
0.53
Reading
0.56
0.56
0.00
14.02
2.32
Video
2.82
1.14
1.11
2.25
11.70
100%
75%
50%
25%
0%
0
1
Person
2
3
Precision
Recall
F-measure
FIGURE 2.5
Precision and recall and F-measure: K-means.
TABLE 2.9
Confusion Matrix: K-Means
Cluster/Class
0
1
2
3
0
14
1
29
7
1
0
49
0
11
2
3
0
20
12
3
6
0
1
25
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