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Java 2: programs with a graphical user interface, software development
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This book is the second in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. The subject of the current book is an introduction to development of programs with a graphical user interface and thus also an introduction to Swing. Programs with a graphical user interface is also called GUI programs and Swing is the Java’s API for the development of GUI programs. Swing is extensive and is first treated in detail in the book Java 9, and the goal of the current book is to present as much of Swing, that the reader will be able to write small applications that have practical interest. The book assumes a basic knowledge of Java corresponding to the book Java 1 of this series, but since the objective is that the reader soon should be introduced to the development of programs with a graphical user interface the book bypasses many object-oriented concepts, which naturally are part of a book about GUI programming. These concepts are discussed in detail in the next book in the series.
Java 2: programs with a graphical user interface, software development
- Auteur
- Klausen Poul
- Sujet
- Java; programs with a graphical; Software development
- Date_TXT
- 2017
- Type de document
- Livre
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