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- Java; Algorithms; Data structures; Software development; Greedy algorithms; Divide and conquer; Dynamic programming; Backtracking1
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Java 19: more algorithms and data structures, software development
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The current book is the nineteenth in this series of books on software development in Java, and it is a continuation of the previous book. The book provides examples of algorithm paradigms including classic algorithms. In addition, several other data structures are described, including the implementation of a red-black binary tree. General trees are also treated in the form of a B-tree and a B+ tree and they are implemented as Java classes. A large part of the book is deals with graphs, including how a graph can be implemented as a class in Java. In addition, classic graph algorithms are described and implemented such as Dijkstra’s algorithm and Prim’s algorithm. The book ends with a chapter that introduces the traveling salesman problem, primarily as an example of an algorithm, where one does not know any solution that can be used in practice.
Java 15: more about JavaFX, software development
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This book is the fifteenth in a series of books on software development and the book is a natural continuation of the previous book on programming of GUI applications with JavaFX. The book focuses primarily on JavaFX properties and data bindings, but also treats the basic architecture of a JavaFX application as Model-View-Presenter. Other important topics are advanced controls like TableView and TreeView and also charts and 3D graphics are mentioned. The book requires knowledge of JavaFX corresponding to what is dealt with in the book Java 14. After reading this book and solving the corresponding exercises and tasks, you should be able to write completed GUI applications using JavaFX and use JavaFX as a alternative to Swing.
Java 2: programs with a graphical user interface, software development
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This book is the second in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. The subject of the current book is an introduction to development of programs with a graphical user interface and thus also an introduction to Swing. Programs with a graphical user interface is also called GUI programs and Swing is the Java’s API for the development of GUI programs. Swing is extensive and is first treated in detail in the book Java 9, and the goal of the current book is to present as much of Swing, that the reader will be able to write small applications that have practical interest. The book assumes a basic knowledge of Java corresponding to the book Java 1 of this series, but since the objective is that the reader soon should be introduced to the development of programs with a graphical user interface the book bypasses many object-oriented concepts, which naturally are part of a book about GUI programming. These concepts are discussed in detail in the next book in the series.
Java 1: basic syntax and semantics, software development
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This book is the first in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. The subject of the current book is an introduction to the programming language Java with an emphasis on basic language syntax and semantics, but it is also a book about what programming in general is and how to practically write and test simple programs. The book requires no knowledge about programming or the language Java, and the goal is to show how to get started writing computer programs. After reading the book and worked through the book’s exercises and problems, the reader should be able to write simple console applications in the language Java.
Java 9: swing, documents and printing, software Development
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This book is the ninth in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. This book deals with Swing and how to use Swing to develop applications with a graphical user interface. I have also looked at the development of programs with a graphical user interface in the book Java 2, and this book is a continuation of Java 2, but with greater emphasis on details and how Swing works internally. Several of the chapters of the book include topics that are not used so often in practical programming, but on the other hand, topics that it is necessary to know in part to solve specific problems, and partly to develop user interfaces with focus on quality. After reading the book, the reader should be able to develop and maintain complex user interfaces written using Swing. The book requires knowledge of programming and Java throughout with special introductory knowledge of Swing corresponding to the contents of the book Java 2. The book ends with the development of an application, with primary focus on the graphical user interface.
Java 12: www and development of the client part, software development
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This book deals together with the book Java 11 with development of web applications, but with focus on the client side. Key topics are style sheets and JavaScript, and in particular, the last part fills. Another topic is Ajax for asynchronous communication with the server, like the book gives a brief introduction to PrimeFacses. After reading the two books, you should be able to write typical web applications.
Java 14: development of applications with JavaFX, software development
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JavaFX is an alternative to Swing, and it is especially for better graphics and other media used in user interfaces. JavaFX also has support for styles and to define the user interface in XML. This book is an introduction to JavaFX, and after reading the book, should you be able to use JavaFX as an alternative to Swing. The following book is also about JavaFX, but focuses on more advanced topics.
Java 4: java’s type system and collection classes, software development
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This book is the fourth in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. This book has, however, only to a lesser extent focus on the process, but more on the language and numerous of details regarding Java as an object-oriented programming language. The book is thus primarily for the programmer and presents techniques that can help to ensure the development of robust and maintenance-friendly programs, but also techniques needed to know in order to develop programs in a modern programming language. You can also say that the current book deals with details on concepts, you have met in the previous books, but only have been touched without going in depth. The book is a natural continuation of the book Java 3 on object-oriented programming and thus assumes that the reader has a knowledge corresponding to what is addressed in Java 3.
Java 3: object-oriented programming, software development
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This book is the third in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. In the first book I have generally mentioned classes and interfaces, and although the book Java 2 also intesiv used classes and interfaces I have deferred the details to this book and also the next, that are dealing with object-oriented programming. It deals with how a running program consists of cooperating objects and how these objects are defined and created on the basis of the program’s classes. Object-oriented programming is the knowledge of how to find and write good classes to a program, classes which helps to ensure that the result is a robust program that is easy to maintain. The subject of this book is object-oriented programming and here primarily about classes and how classes are used as the basic building blocks for developing a program. The book assumes a basic knowledge of Java corresponding to the book Java 1 of this series, but since some of the examples and exercises are relating to programs with a graphical user interface it is also assumed knowledge of the book Java 2 and how to write less GUI programs.
Java 6: JDBC and database applications, software development
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This book is the sixth in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. The subject of the current book is database applications, and how to write programs in Java that uses a database. In practice, programs that requiring many data transactions always uses databases, and the development of database applications is an important issue and necessary knowledge to work professionally as a software developer. In principle, it is simple, and a good piece of the road is just a question of accepting that you should write as shown in the book’s examples, but database programming requires knowledge of SQL, and the hardest part is actually to write SQL statements correctly. Therefore, the book has an appendix that provides a quick introduction to SQL and describes the most basic syntax. In addition to SQL it is a prerequisite, to try out the book’s examples and solve the book’s exercises, that the reader has a running database, and MySQL will be used. The book has an appendix that shows how to install MySQL.
Java 19: more algorithms and data structures, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Algorithms; Data structures; Software development; Greedy algorithms; Divide and conquer; Dynamic programming; Backtracking
- Date_TXT
- 2018
- Type de document
- Livre
Java 15: more about JavaFX, software development
- Auteur
- Klausen Poul
- Sujet
- Java; JavaFX; Software development; Drag and drop; MVC; 3D Shapes
- Date_TXT
- 2018
- Type de document
- Livre
Java 2: programs with a graphical user interface, software development
- Auteur
- Klausen Poul
- Sujet
- Java; programs with a graphical; Software development
- Date_TXT
- 2017
- Type de document
- Livre
Java 1: basic syntax and semantics, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Basic syntax; Semantics; Software development
- Date_TXT
- 2017
- Type de document
- Livre
Java 9: swing, documents and printing, software Development
- Auteur
- Klausen Poul
- Sujet
- Java; Documents and printing; Software development; Swing details; Layout; The clipboard; A slot machine
- Date_TXT
- 2017
- Type de document
- Livre
Java 12: www and development of the client part, software development
- Auteur
- Klausen Poul
- Sujet
- Java 12; Software development; HTML; JavaScript; JavaServer; WebSheet
- Date_TXT
- 2018
- Type de document
- Livre
Java 14: development of applications with JavaFX, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Development of applications; JavaFX; Software development; Architecture of javaFX; 2D Shapes; FXML
- Date_TXT
- 2018
- Type de document
- Livre
Java 4: java’s type system and collection classes, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Java’s type system; Collection classes; Software development; Strings; Inner classes; Enumerations; Exception handling; Generic types
- Date_TXT
- 2017
- Type de document
- Livre
Java 3: object-oriented programming, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Object-oriented programming; software development; Classes; Interfaces
- Date_TXT
- 2017
- Type de document
- Livre
Java 6: JDBC and database applications, software development
- Auteur
- Klausen Poul
- Sujet
- Java; JDBC; Database applications; software development; Database operations; ResultSet; Data types; Transactions; DDL commands
- Date_TXT
- 2017
- Type de document
- Livre
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