4. Fogg, B.J.: Persuasive technology: using computers to change what we think and do,
vol. 2002, December 2002
5. Fogg, B.: A behavior model for persuasive design. In: Proceedings of the 4th International
Conference on Persuasive Technology - Persuasive 2009, p. 1 (2009)
6. Oinas-Kukkonen, H., Harjumaa, M.: Persuasive systems design: key issues, process model,
and system features. Commun. Assoc. Inf. Syst. 24(1), 485–500 (2009)
7. Oinas-Kukkonen, H.: Behavior change support systems: a research model and agenda. In:
Proceedings of the 5th International Conference on Persuasive Technology, pp. 4–14 (2010)
8. Fogg, B.J., Hreha, J.: Behavior wizard: a method for matching target behaviors with
solutions. In: International Conference on Persuasive Technology, pp. 117–131 (2010)
9. Middelweerd, A., Mollee, J.S., van der Wal, C.N., Brug, J., Te Velde, S.J.: Apps to promote
physical activity among adults: a review and content analysis. Int. J. Behav. Nutr. Phys. Act.
11(1), 97 (2014)
10. Stragier, J., Mechant, P.: Mobile fitness apps for promoting physical activity on Twitter: the#
RunKeeper case. In: Etmaal van de Communicatiewetenschap (2013)
11. West, L.R.: Strava: challenge yourself to greater heights in physical activity/cycling and
running. Br. J. Sport. Med. 49(15), 1024 (2015)
12. Endomondo. https://www.endomondo.com/. Accessed 10 Feb 2020
13. Albaina, I.M., Visser, T., Van Der Mast, C.A.P.G., Vastenburg, M.H.: Flowie: a persuasive
virtual coach to motivate elderly individuals to walk. In: 2009 3rd International Conference
on Pervasive Computing Technology Healthc (2009)
14. Consolvo, S., et al.: Activity sensing in the wild: a field trial of ubifit garden. In: Proceedings
of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1797–1806 (2008)
15. Lin, J.J., Mamykina, L., Lindtner, S., Delajoux, G., Strub, H.B.: Fish‘N’Steps: encouraging
physical activity with an interactive computer game. In: Proceedings of the 8th International
Conference on Ubiquitous Computing, pp. 261–278 (2006)
16. Bielik, P., Tomlein, M., Krátky, P., Mitrik, Š., Barla, M., Bieliková, M.: Move2Play: an
innovative approach to encouraging people to be more physically active. In: Proceedings of
the 2nd ACM SIGHIT International Health Informatics Symposium, pp. 61–70 (2012)
17. Min, C., Yoo, C., Lee, Y., Song, J.: Healthopia: towards your well-being in everyday life. In:
Proceedings of the 4th International Symposium on Applied Sciences in Biomedical and
Communication Technologies, p. 108 (2011)
18. John Horsman, G.W.T., Furlong, W.J., Feeny, D.I.: The Health Utilities Index (HUI®):
concepts, measurement properties and applications. Health Qual. Life Outcomes (2003)
Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0
International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing,
adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons
license and indicate if changes were made.
The images or other third party material in this chapter are included in the chapter’s Creative
Commons license, unless indicated otherwise in a credit line to the material. If material is not
included in the chapter’s Creative Commons license and your intended use is not permitted by
statutory regulation or exceeds the permitted use, you will need to obtain permission directly
from the copyright holder.
154
H. Aloulou et al.
vol. 2002, December 2002
5. Fogg, B.: A behavior model for persuasive design. In: Proceedings of the 4th International
Conference on Persuasive Technology - Persuasive 2009, p. 1 (2009)
6. Oinas-Kukkonen, H., Harjumaa, M.: Persuasive systems design: key issues, process model,
and system features. Commun. Assoc. Inf. Syst. 24(1), 485–500 (2009)
7. Oinas-Kukkonen, H.: Behavior change support systems: a research model and agenda. In:
Proceedings of the 5th International Conference on Persuasive Technology, pp. 4–14 (2010)
8. Fogg, B.J., Hreha, J.: Behavior wizard: a method for matching target behaviors with
solutions. In: International Conference on Persuasive Technology, pp. 117–131 (2010)
9. Middelweerd, A., Mollee, J.S., van der Wal, C.N., Brug, J., Te Velde, S.J.: Apps to promote
physical activity among adults: a review and content analysis. Int. J. Behav. Nutr. Phys. Act.
11(1), 97 (2014)
10. Stragier, J., Mechant, P.: Mobile fitness apps for promoting physical activity on Twitter: the#
RunKeeper case. In: Etmaal van de Communicatiewetenschap (2013)
11. West, L.R.: Strava: challenge yourself to greater heights in physical activity/cycling and
running. Br. J. Sport. Med. 49(15), 1024 (2015)
12. Endomondo. https://www.endomondo.com/. Accessed 10 Feb 2020
13. Albaina, I.M., Visser, T., Van Der Mast, C.A.P.G., Vastenburg, M.H.: Flowie: a persuasive
virtual coach to motivate elderly individuals to walk. In: 2009 3rd International Conference
on Pervasive Computing Technology Healthc (2009)
14. Consolvo, S., et al.: Activity sensing in the wild: a field trial of ubifit garden. In: Proceedings
of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1797–1806 (2008)
15. Lin, J.J., Mamykina, L., Lindtner, S., Delajoux, G., Strub, H.B.: Fish‘N’Steps: encouraging
physical activity with an interactive computer game. In: Proceedings of the 8th International
Conference on Ubiquitous Computing, pp. 261–278 (2006)
16. Bielik, P., Tomlein, M., Krátky, P., Mitrik, Š., Barla, M., Bieliková, M.: Move2Play: an
innovative approach to encouraging people to be more physically active. In: Proceedings of
the 2nd ACM SIGHIT International Health Informatics Symposium, pp. 61–70 (2012)
17. Min, C., Yoo, C., Lee, Y., Song, J.: Healthopia: towards your well-being in everyday life. In:
Proceedings of the 4th International Symposium on Applied Sciences in Biomedical and
Communication Technologies, p. 108 (2011)
18. John Horsman, G.W.T., Furlong, W.J., Feeny, D.I.: The Health Utilities Index (HUI®):
concepts, measurement properties and applications. Health Qual. Life Outcomes (2003)
Open Access This chapter is licensed under the terms of the Creative Commons Attribution 4.0
International License (http://creativecommons.org/licenses/by/4.0/), which permits use, sharing,
adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons
license and indicate if changes were made.
The images or other third party material in this chapter are included in the chapter’s Creative
Commons license, unless indicated otherwise in a credit line to the material. If material is not
included in the chapter’s Creative Commons license and your intended use is not permitted by
statutory regulation or exceeds the permitted use, you will need to obtain permission directly
from the copyright holder.
154
H. Aloulou et al.
