also expected to help parents have a better understanding of various types of children’s illnesses
and make them more able to inform others about the knowledge of these illnesses.
ACKNOWLEDGEMENTS
We would like to thank all those who were involved in supporting this research: resource personnel,
collaborators, audiences, reviewers, mentors, and several others who cannot be mentioned. This
research still has the potential to be developed in different contexts, and for a wider audience.
Hopefully, this research can be useful for many people.
REFERENCES
Agustina, L. 2015. Pengaruh Penggunaan Media Visual dan Minat Belajar Siswa terhadap Hasil Belajar
Matematika. Formatif: Jurnal Ilmiah Pendidikan MIPA 1(3). doi: 10.30998/formatif.v1i3.74.
Amali, L. N., Zees, N., and Suhada, S. 2020. Motion Graphic Animation Video as Alternative Learning Media.
Jambura Journal of Informatics 2(1). doi: 10.37905/jji.v2i1.4640.
Miranti, G. D., Putra, I. D. A. D., and Komariah, S. H. 2017. Perancangan Animated Motion Graphic Sebagai
Media Alternatif Pembelajaran Anak Tunagrahita. E-Proceeding of Art & Design 4(3):634–643.
Sari, P. 2019. Analisis Terhadap Kerucut Pengalaman Edgar Dale dan Keragaman Gaya Belajar untuk Memilih
Media yang Tepat dalam Pembelajaran. Mudir: Jurnal Manajemen Pendidikan 1(1):58.
Sukiyasa, K. and Sukoco, S. 2013. Pengaruh Media Animasi Terhadap Hasil Belajar dan Motivasi Belajar
Siswa Materi Sistem Kelistrikan Otomotif. Jurnal Pendidikan Vokasi 3(1). doi: 10.21831/jpv.v3i1.1588.
Surasmi, W. A. 2016. Pemanfaatan Multimedia Untuk Mendukung Kualitas Pembelajaran. Temu Ilmiah
Nasional Guru VIII Tahun 2016: Tantangan Profesionalisme Guru di Era Digital, l595. Jakarta. Available
at: http://repository.ut.ac.id/6555/.
277
Précédent

- 292/383

Suivant