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Table 19.5
(continued)
Year Game title
Student reflections
Most favorite elements
Further suggestions
2018 Circular Factory – Nice graphic design and photos for plastic products and waste
– I like the game system
– Serious strategic planning is required
– The concept of circularity is observed in this game
– Interesting concept and provides a considerable amount of
information
– Gained new knowledge while playing
– The complexity of the game is exhaustive but fun
– This game allows me to plan and produce a product that can
be sold. The money can be used to expand my factory
– The system of the game is slightly confusing. Production cost
is occasionally higher than product price, which is
unreasonable. The game is long
– The game is complicated. If the flow can be adjusted, then the
game would be really fun
– Simplicity is satisfactory. Overthinking while playing makes
the game less fun
– The game is interesting but its flow is slow. The game would
be better if more than one action can be performed in a turn
– Additional explanation is necessary before playing the game. I
am not aware of the amount of waste I generate. I am only
focused on collecting as much waste as possible to produce a
product for selling
Magic Village
– Variety of trash
– Various types of cards
– The trash in the game is similar to that in everyday life, thus
facilitating the easy separation and management of waste in
real life
– This game is a variation of existing games, this making it easy
to understand how to play this game
– This game makes provides awareness of waste separation
– Nice graphic design. I only knew the separation of wastes into
different trash bins
– Helps me remember different types of waste
– Differentiating between contaminated and non-contaminated
wastes is difficult
– Some pictures and graphics are unclear
– Apart from players, a checking system should be included to
ensure the accuracy of answers. Otherwise, if no one knows
the right answer, then everyone will remember the wrong thing
(continued)
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