206
X-Machines for Agent-Based Modeling: FLAME Perspectives
depositPheromone
03a
03
a.pheroFound
NEQ
1
newPheromoneInput
idle
03a
03
a.pheroFound
EQ
1
forage
find a food source
03
04
a.state
EQ
1
foodInformation
foodEaten
forageIdle
do nothing
03
04
a.state
NEQ
1
decreaseFoodLevel
increase hunger
04
05
findNest
track nest
01b
02
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