5 CONCLUSION
These protective pants for skaters are designed with an additional pocket for safety pads on the knee
area that serves as a barrier to injury due to impact, but not for blisters or damage due to surface
friction. The material used is twill which has a texture of fabric fibers that form diagonal lines.
The choice of material is because the twill material has the advantages of being durable, strong,
and not rigid. This product is equipped with supporting components of the model on cargo pants in
general, such as the number of dominant pockets and loose size. For the next design development,
the application of a safety system can be replaced or re-developed with a design that is more
complex in function not only to withstand collisions. The need for further exploration is related
to the trends and lifestyles of target users (skaters) that adjust to the activities carried out more
broadly. The design exploration can be even more varied with the addition of other supporting
compartments or different fashion styles. In addition, there is a need for a deeper study of the
bearings to be used in order to save learning production costs in a more interesting form.
REFERENCES
Ace. 2006. Speed & light: Indonesian skateboarding. Jakarta: GagasMedia.
Best, K. 2006. Design Management: Managing Design Strategy, Process and Implementation. AVA Publishing.
Brown, T. 2009. Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation.
Harper Collins Publisher.
Kolinug, A. A. 2017. Eksistensi Komunitas Skateboard Di Kota Manado. Holistik, Journal Of Social and
Culture. https://ejournal.unsrat.ac.id/index.php/holistik/article/viewFile/17448/16981, Retrieved Februari
24, 2020.
Michalko, M. 2006. Thinkertoys: A Handbook of Creative-Thinking Techniques.
Nurpramadya, A. and Irawan, A. H. 2012. Perancangan Buku Visual Skateboard Untuk Remaja Indonesia. Jurnal Sains dan Seni ITS, 1(1):F17–F21. http://ejurnal.its.ac.id/index.php/sains_seni/article/view/502,
downloaded at 27 Februari 2020.
Stempfle, J. and Badke-Schaub, P. 2002. Thinking in Design Teams: An Analysis of Team Communication.
Design Studies, 23:473–496.
Yudiarti, D. and Lantu, D.C. 2017. Implementation Creative Thinking for Undergraduate Student: A Case
Study of First Year Student in Business School. Advanced Science Letters, 23(8):7254–7257.
230
These protective pants for skaters are designed with an additional pocket for safety pads on the knee
area that serves as a barrier to injury due to impact, but not for blisters or damage due to surface
friction. The material used is twill which has a texture of fabric fibers that form diagonal lines.
The choice of material is because the twill material has the advantages of being durable, strong,
and not rigid. This product is equipped with supporting components of the model on cargo pants in
general, such as the number of dominant pockets and loose size. For the next design development,
the application of a safety system can be replaced or re-developed with a design that is more
complex in function not only to withstand collisions. The need for further exploration is related
to the trends and lifestyles of target users (skaters) that adjust to the activities carried out more
broadly. The design exploration can be even more varied with the addition of other supporting
compartments or different fashion styles. In addition, there is a need for a deeper study of the
bearings to be used in order to save learning production costs in a more interesting form.
REFERENCES
Ace. 2006. Speed & light: Indonesian skateboarding. Jakarta: GagasMedia.
Best, K. 2006. Design Management: Managing Design Strategy, Process and Implementation. AVA Publishing.
Brown, T. 2009. Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation.
Harper Collins Publisher.
Kolinug, A. A. 2017. Eksistensi Komunitas Skateboard Di Kota Manado. Holistik, Journal Of Social and
Culture. https://ejournal.unsrat.ac.id/index.php/holistik/article/viewFile/17448/16981, Retrieved Februari
24, 2020.
Michalko, M. 2006. Thinkertoys: A Handbook of Creative-Thinking Techniques.
Nurpramadya, A. and Irawan, A. H. 2012. Perancangan Buku Visual Skateboard Untuk Remaja Indonesia. Jurnal Sains dan Seni ITS, 1(1):F17–F21. http://ejurnal.its.ac.id/index.php/sains_seni/article/view/502,
downloaded at 27 Februari 2020.
Stempfle, J. and Badke-Schaub, P. 2002. Thinking in Design Teams: An Analysis of Team Communication.
Design Studies, 23:473–496.
Yudiarti, D. and Lantu, D.C. 2017. Implementation Creative Thinking for Undergraduate Student: A Case
Study of First Year Student in Business School. Advanced Science Letters, 23(8):7254–7257.
230
