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Essences of Interaction
entity) initiates or responds to an entity or agent subject to limitations, conditions, and constraints.
We distinguish between objects who have Type 1 or Type 2 interactions with
Type 1 objects or Type 2 objects. Type 1 objects produce Type 1 interactions
(internally initiated) and Type 2 objects produce Type 1 or Type 2 interactions
depending on conditions and context. In other words, Type 2 objects can elicit
a response and respond to an input, whereas Type 1 objects eliminate energy,
matter, material wealth, or data only due to an internal process. Both Type 1
and Type 2 objects can interact. Examples of Type 1 objects are uranium ore, a
uranium-enriched nuclear reactor core, or the Sun. Examples of Type 2 objects
are an electronic resistor, a car, a building, or a piece of wood. The piece of
wood interacts only after experiencing an input from another object, for example, friction due to touching another piece of wood. If the force of friction
between two stacked pieces is sufficient to resist the force of gravity (that
would “pull” one block downward), then the pieces of wood do not move. No
energy is transferred. However, if the piece on top is piled high with more
pieces, the friction at the boundary between the lower pieces may become
insufficient to resist the force of gravity and the upper pieces slide down the
lower pieces. When the movement occurs, energy is transferred between the
moving pieces. Type 2 objects require an input of EMMI or they do not interact. In the case of pieces of wood, touching is not interacting. Only when the
pieces move is there interaction. Type 1 objects do not require an input to eliminate EMMI. This elimination of EMMI from Type 1 objects may result in interaction with a Type 2 object if conditions permit. Both Type 1 and Type 2 objects
change when eliminating EMMI. The extent of activities of Type 1 and Type 2
objects is limited to interactions. Interaction between Type 1 and Type 2 objects
is a necessary condition for integration. Both Type 1 and Type 2 objects are
required for integration. Interaction that involves two objects “sending” and
“receiving” energy, matter, material wealth, or data (in an informational sense)
is required for integration. Integration implies a system.
For example, consider placing a piece of wood (object) on top of another
piece of wood (object). Being careful to place the wood so there is either some
overlap or some measure of stability in their placements, add another piece
of wood to the “pile.” If each piece of wood that was placed in the pile stayed
exactly where it was placed, then it is not interacting (as there is no movement). However, since the friction between each piece of randomly placed
wood is probably insufficient to resist the effects of Earth’s gravity, most
likely the blocks of wood settle and move as they are placed (or thrown) onto
the pile. Consequently, the sliding blocks of wood interact with other pieces
of wood in the pile. The interaction of a piece of wood is a Type 2 interaction
as energy is transferred due to the movements. The interaction only takes
place once another block of wood is placed so that it touches and moves. As
the pile grows, the pieces of wood are touching on any one or more of their
sides or edges. The action of one piece of wood on another represents the
physical boundary that inhibits the “free” movement of the wood and
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