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Glossary of Terms
deliveries. The process model signifies what stage is next and what
events constitute that stage.
Property: A property is embodied in an object that is physical or represents
something that is physical. A property can be real (physical or material) or intellectual (conceptual, nonphysical, or intangible). A physical property of matter is mass. Intellectual property is a representation
of real, physical property, such as software (which represents a process that is enacted through physical objects).
ProtaSystem: Prototypical systems exhibit some changes in properties,
traits, and attributes due to interactions between objects. Before integration occurs, parts of a system may exist in various forms (termed
a ProtaSystem). ProtaSystems are unstable.
Proximate causality: Proximate causality focuses through localization in
time and space, that is, further limits the likelihood of an event.
Quality: Quality is the achievement of a level of acceptable variability of
each measure of performance, and the variability in performance is
representative of the user’s perception of quality.
Recursive: Recursive implies that the answer is not known, but rather is discoverable in the process of objectifying the requirements and procedures into objects that satisfy the needs of key stakeholders.
Recursiveness is the property of a process that is identifiable by an
event (i.e., interaction between objects), deemed causal for that event,
and that has predictive qualities for the next event or chain of events.
Recursive processes are not iterative. Recursive processes are typified as refinements on future objects or future processes.
Risk: Risk is a structural property of the interactions between objects,
whereas specifically, risk is inherent in the interactions involving the
enterprise, business, and project. As stated by Kuwabara (2011) in
discussing social exchanges, referencing Molm et al. (2000), “Risk is
a structural property of exchange …”.
Scalability: Scalability is all about doing what you do with either more people doing the same thing, or being able to do more with one person.
Scalability in the first instance (more people doing the same thing
with the same product) implies each person requires a product, that
is, scalability by single-user products. Scalability in the second
instance (being able to do more with one person) is through efficiency by using a service. Scalability in this second instance implies
perhaps a single product that (through services) provides a similar
functionality as with multiple products. So, by either increasing the
number or speeding up a service, scalability is achieved.
Scenario: A scenario is a descriptive narrative of possible futures. A scenario
represents a history of the future. The set of boundary conditions
that is used in conjunction with making a projection is often called a
scenario, and each scenario is based on assumptions about how the
future will develop. A projection is a probabilistic statement that it is
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