4E Cognition vii, 2–3, 9, 11
accommodation 10, 106, 140–1, 159, 173,
175–7; see also naturalisation
adaptation 26, 30–3, 51, 61, 64, 77, 81, 83,
85, 91, 94; see also evolution
adaptationist programme 31, 33, 86,
116, 129
affordance 41–4, 52–5, 56, 78, 143, 146,
152; relational vs property view of
43–6; see also ecological psychology;
Gibson, J.
ambient energies or ambient optic array
41, 44, 60, 75; see also ecological
psychology; Gibson, J.
American naturalists viii, 95, 189–90;
see also naturalism
analogues vs homologues 5–6, 112, 119;
see also function, vs structure
analytic/synthetic distinction 181–3,
186–7, 190; see also conceptual
analysis; Kant, I.; philosophy,
analytic
artefacts 82, 84, 87, 89, 91, 111, 118,
126–7, 129, 136–8, 147–8, 154;
cognitive or informational see
cognitive artefacts
Artificial Intelligence (AI) vii, 1–3, 6–7,
38, 124, 155, 192–4; human-likeness of
4–6, 9–10, 150, 153–4, 156–9, 172–3,
176–7; Nouvelle or behaviour-based 7,
96, 151, 154
Augmented Reality (AR) 130, 141,
150–1, 164, 166–76; virtual objects
in 168, 171, 175; see also cognitive
artefacts, integration with perception;
environment, virtual; reality/virtuality
distinction
“Bar-Hillel-Carnap Paradox” 19;
see also Floridi, L.
behaviour 16–17
body schema 154
channel conditions 22, 24, 28, 46, 63–4,
105; see also natural information,
condition of stability
cognition viii 93–6, 112, 128; as
computation 38; and environment see
environment; human 1–2, 8, 26, 95,
123–5, 130, 174, 177–8, 191–4
cognitive artefacts 9–10, 76, 90, 92,
94–6, 100, 105–6, 120–7, 136–7,
147–8, 186, 192; affecting user’s
purposes 137–8, 140–1, 194;
constitutive for cognition 9, 105,
124–8, 147, 178, 183, 194; defined 130,
167, 185; integration with perception
141–2, 168, 171–3; interaction with
144–6, 157, 159, 161–3, 165, 167–9,
174–6; interactive symmetries and
asymmetries 155–6, 158–9, 172–3, 176;
modifying informational environments
137–9, 144, 146–8, 150–1, 155, 165,
172–5, 177–8; novel mechanisms of
information uptake 137–40, 144,
171–2; tracking human activities 140,
148, 150, 169–170, 172–3, 176; see also
environment, constitutive for cognition
cognitive niche 123; see also
environmental constructivism; niche
construction
cognitive robotics 150–1, 153–5, 174, 178
cognitive science 8–9, 191–2; cognitivism
in 38
computability 3–4, 11, 112; see also
Turing, A.M.
computer, human 3, 11
computer model see model
computer simulations see simulation
concepts 133–4, 152, 190
Subject Index
accommodation 10, 106, 140–1, 159, 173,
175–7; see also naturalisation
adaptation 26, 30–3, 51, 61, 64, 77, 81, 83,
85, 91, 94; see also evolution
adaptationist programme 31, 33, 86,
116, 129
affordance 41–4, 52–5, 56, 78, 143, 146,
152; relational vs property view of
43–6; see also ecological psychology;
Gibson, J.
ambient energies or ambient optic array
41, 44, 60, 75; see also ecological
psychology; Gibson, J.
American naturalists viii, 95, 189–90;
see also naturalism
analogues vs homologues 5–6, 112, 119;
see also function, vs structure
analytic/synthetic distinction 181–3,
186–7, 190; see also conceptual
analysis; Kant, I.; philosophy,
analytic
artefacts 82, 84, 87, 89, 91, 111, 118,
126–7, 129, 136–8, 147–8, 154;
cognitive or informational see
cognitive artefacts
Artificial Intelligence (AI) vii, 1–3, 6–7,
38, 124, 155, 192–4; human-likeness of
4–6, 9–10, 150, 153–4, 156–9, 172–3,
176–7; Nouvelle or behaviour-based 7,
96, 151, 154
Augmented Reality (AR) 130, 141,
150–1, 164, 166–76; virtual objects
in 168, 171, 175; see also cognitive
artefacts, integration with perception;
environment, virtual; reality/virtuality
distinction
“Bar-Hillel-Carnap Paradox” 19;
see also Floridi, L.
behaviour 16–17
body schema 154
channel conditions 22, 24, 28, 46, 63–4,
105; see also natural information,
condition of stability
cognition viii 93–6, 112, 128; as
computation 38; and environment see
environment; human 1–2, 8, 26, 95,
123–5, 130, 174, 177–8, 191–4
cognitive artefacts 9–10, 76, 90, 92,
94–6, 100, 105–6, 120–7, 136–7,
147–8, 186, 192; affecting user’s
purposes 137–8, 140–1, 194;
constitutive for cognition 9, 105,
124–8, 147, 178, 183, 194; defined 130,
167, 185; integration with perception
141–2, 168, 171–3; interaction with
144–6, 157, 159, 161–3, 165, 167–9,
174–6; interactive symmetries and
asymmetries 155–6, 158–9, 172–3, 176;
modifying informational environments
137–9, 144, 146–8, 150–1, 155, 165,
172–5, 177–8; novel mechanisms of
information uptake 137–40, 144,
171–2; tracking human activities 140,
148, 150, 169–170, 172–3, 176; see also
environment, constitutive for cognition
cognitive niche 123; see also
environmental constructivism; niche
construction
cognitive robotics 150–1, 153–5, 174, 178
cognitive science 8–9, 191–2; cognitivism
in 38
computability 3–4, 11, 112; see also
Turing, A.M.
computer, human 3, 11
computer model see model
computer simulations see simulation
concepts 133–4, 152, 190
Subject Index
