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665–696.
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Armstrong, D. M. (1960). Berkeley’s Theory of Vision: A Critical Examination of Bishop
Berkeley’s Essay towards a New Theory of Vision. Melbourne: Melbourne University Press.
Ashby, W. R. (1960). Design for a Brain: The Origin of Adaptive Behaviour. 2nd ed. New
York/London: John Wiley & Sons.
Auersperg, A., A. von Bayern, S. Weber, A. Szabadvari, T. Bugnyar, and A. Kacelnik
(2014). Social Transmission of Tool Use and Tool Manufacture in Goffin Cockatoos
(Cacatua Goffini). Proceedings of the Royal Society, B 281, 20140972.
Azuma, R. T. (1997). A Survey of Augmented Reality. Teleoperators and Virtual Environments 6.4, 355–358.
Azuma, R. T., Y. Baillot, R. Behringer, S. Feiner, S. Julier, and B. MacIntyre (2001).
Recent Advances in Augmented Reality. IEEE Computer Graphics and Applications
21.6, 34–47.
Babbage, C. (1864). Passages from the Life of a Philosopher. London: Longman, Green,
Longman, Roberts, & Green.
Bar-Hillel, Y. and R. Carnap (1952). An Outline of a Theory of Semantic Information. Tech.
rep. 247. Cambridge: MIT Research Laboratory of Electronics.
Bartle, R. A. (2003). Designing Virtual Worlds. Indianapolis: New Riders Publishing.
Bates, J. (1994). The Role of Emotion in Believable Agents. Communications of the ACM
37, 122–125.
Bateson, P. (2001). Behavioral Development and Darwinian Evolution. In: Cycles of Contingency: Developmental Systems and Evolution. Ed. by S. Oyama, P. E. Griffiths, and
R. D. Gray. Cambridge/London: MIT Press, 149–166.
Beer, R. D. (1995). A Dynamical Systems Perspective on Agent-Environment Interaction.
Artificial Intelligence 72, 173–215.
———. (2003). The Dynamics of Active Categorical Perception in an Evolved Model
Agent. Adaptive Behavior 11.4, 209–243.
Beer, R. D. and P. L. Williams (2015). Information Processing and Dynamics in Minimally
Cognitive Agents. Cognitive Science 39, 1–38.
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