274
X-Machines for Agent-Based Modeling: FLAME Perspectives
float GOAL_WEIGHT
Goal force move towards exit
Slider
Forces
1.0
0.0
0.05
0.03
int SHOPPING_TIME_LIMIT
Time person spends in shop
Text
Times
5
30
float MOVING_SPEED
Speed of Family
Slider
Speeds
10.0
0.0
0.5
0.15
functions.c
Along with the global variable, agents can be defined with variables which
will be visible for plotting on the GUIs.
pedestrian
int id
float x
float y
float velx
float vely
X-Machines for Agent-Based Modeling: FLAME Perspectives
Along with the global variable, agents can be defined with variables which
will be visible for plotting on the GUIs.
