250
X-Machines for Agent-Based Modeling: FLAME Perspectives
and processed to find data patterns in the simulations. The GPU was
much simpler to do this, as it immediately integrates with a visualization
engine. The agent could be observed as the simulation happens, and no
time waits were needed to visualize the simulations.
Following is example code of an economic market in GPU:
xmlns="http://www.dcs.shef.ac.uk/~paul/XMML">
Mariam Kiran
functions.c
Firm
int id
float value
float a
float productivity
float profits
float f
float production
int goodsproduced
int stock
int sold
int labour
int numberofworkers
int workersize
float price
float oldprice
float priceinflation
float sprice
float lprice
float avewage
float totalwagebill
int mall_vacancy
int mall_goods
float range
float x
float y
float z
Firm_1
f_one
X-Machines for Agent-Based Modeling: FLAME Perspectives
and processed to find data patterns in the simulations. The GPU was
much simpler to do this, as it immediately integrates with a visualization
engine. The agent could be observed as the simulation happens, and no
time waits were needed to visualize the simulations.
Following is example code of an economic market in GPU:
