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- Java 11; Java EE; Software development; JavaBeans; JSP; JSF1
- Java 12; Software development; HTML; JavaScript; JavaServer; WebSheet1
- Java 16; Mobile phones; Android; Software development; Widgets; Layout; SQLite1
- Java; Algorithms; Data structures; Software development; Greedy algorithms; Divide and conquer; Dynamic programming; Backtracking1
- Java; Algorithms; Data structures; Software development; The concept of algorithms; Algorithm analysis; Sorting1
- Java; Android; Software development; Fragments; Using the camera; Locations; External storage; The web; Android and security1
- Java; Basic syntax; Semantics; Software development1
- Java; Development of applications; JavaFX; Software development; Architecture of javaFX; 2D Shapes; FXML1
- Java; Distributed programming; Java EE; Software development; Java persistence API; Enterprise java beans1
- Java; Documents and printing; Software development; Swing details; Layout; The clipboard; A slot machine1
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Java 10: java2D, drawing of the window, software development
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This book is the tenth in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. In the previous book, I have relatively detailed treated Swing, and the subject of this book is Java2D, which is the other half of what Java is making available for developing applications with a graphical user interface. One can also think of Java2D as the graphical tools that Swing uses to draw the components in a window. The book is relatively detailed and addresses issues that are not used so often in everyday programming, but the examples are, of course, and also the issues are important, to understand how the GUI works. It is similar to a few other books in this series a book where the focus is on language Java over the process, and only the final example focuses on system development with the development of a Java class library. The book assumes knowledge of Java corresponding to the books Java 3 and Java 4 and to some extent knowledge of Swing corresponding to the book Java 2.
Java 11: web applications and java EE: software development
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This book deals with the development of web applications where the focus is on the server side and how to develop dynamic web pages. The book starts with an introduction to servlets, followed by a brief presentation of Java Server Pages. The rest of the book deals with how to write web applications using Java Server Faces, and after reading the book, you should be able to write classic web applications.
Java 12: www and development of the client part, software development
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This book deals together with the book Java 11 with development of web applications, but with focus on the client side. Key topics are style sheets and JavaScript, and in particular, the last part fills. Another topic is Ajax for asynchronous communication with the server, like the book gives a brief introduction to PrimeFacses. After reading the two books, you should be able to write typical web applications.
Java 13: distributed programming and Java EE, software development
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This book is the thirteenth in a series of books on software development. The programming language is Java, and the language and its syntax and semantics fills obviously much, but the books have also largely focus on the process and how to develop good and robust applications. This book is a continuation of the subjects in Java 11, but with focus on the development of enterprise applications. They are programs that performs their work using components or services hosted on different computers and located on different places, which communicate and coordinate their work over a network. Primary topics are Java EE technologies as JPA, EJB and Web Services. The book requires knowledge of programming of web applications similar to what has been dealt with in the books Java 11 and Java 12.
Java 14: development of applications with JavaFX, software development
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JavaFX is an alternative to Swing, and it is especially for better graphics and other media used in user interfaces. JavaFX also has support for styles and to define the user interface in XML. This book is an introduction to JavaFX, and after reading the book, should you be able to use JavaFX as an alternative to Swing. The following book is also about JavaFX, but focuses on more advanced topics.
Java 15: more about JavaFX, software development
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This book is the fifteenth in a series of books on software development and the book is a natural continuation of the previous book on programming of GUI applications with JavaFX. The book focuses primarily on JavaFX properties and data bindings, but also treats the basic architecture of a JavaFX application as Model-View-Presenter. Other important topics are advanced controls like TableView and TreeView and also charts and 3D graphics are mentioned. The book requires knowledge of JavaFX corresponding to what is dealt with in the book Java 14. After reading this book and solving the corresponding exercises and tasks, you should be able to write completed GUI applications using JavaFX and use JavaFX as a alternative to Swing.
Java 16: mobile phones and android, software development
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The book is about developing of applications for Android, and especially for mobile phone applications. Important topics are the most common widgets, layouts and basically about activities, but also the use of files and databases are processed. The book give an introduction to use of multiple threads and services. After reading this book, you is able to write simple applications to an Android phone.
Java 17: more about java and android, software development
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The book is about writing applications for Android and is a continuation of the previous book in this series. Among other things, the book will introduce fragments and how to use the facilities like GPS and Camera. The book also say more about services and how to use the web from a phone. After reading this and the previous book you shoul be able to write Java apps for Android.
Java 18: Algorithms and data structures, software development
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The book focuses on algorithms written in Java and presents several classic algorithms, but the primary goal is to introduce algorithm analysis, and then allowing the reader to be able to compare and evaluate the complexity of algorithms. In addition, the book treats the classic data structures such as lists and trees and shows how these data structures can be implemented in Java.
Java 19: more algorithms and data structures, software development
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The current book is the nineteenth in this series of books on software development in Java, and it is a continuation of the previous book. The book provides examples of algorithm paradigms including classic algorithms. In addition, several other data structures are described, including the implementation of a red-black binary tree. General trees are also treated in the form of a B-tree and a B+ tree and they are implemented as Java classes. A large part of the book is deals with graphs, including how a graph can be implemented as a class in Java. In addition, classic graph algorithms are described and implemented such as Dijkstra’s algorithm and Prim’s algorithm. The book ends with a chapter that introduces the traveling salesman problem, primarily as an example of an algorithm, where one does not know any solution that can be used in practice.
Java 10: java2D, drawing of the window, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Java2D; Drawing; software development; Shapes; PaChart
- Date_TXT
- 2018
- Type de document
- Livre
Java 11: web applications and java EE: software development
- Auteur
- Klausen Poul
- Sujet
- Java 11; Java EE; Software development; JavaBeans; JSP; JSF
- Date_TXT
- [S.l.]: Bookboon, 2017
- Type de document
- Livre
Java 12: www and development of the client part, software development
- Auteur
- Klausen Poul
- Sujet
- Java 12; Software development; HTML; JavaScript; JavaServer; WebSheet
- Date_TXT
- 2018
- Type de document
- Livre
Java 13: distributed programming and Java EE, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Distributed programming; Java EE; Software development; Java persistence API; Enterprise java beans
- Date_TXT
- 2018
- Type de document
- Livre
Java 14: development of applications with JavaFX, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Development of applications; JavaFX; Software development; Architecture of javaFX; 2D Shapes; FXML
- Date_TXT
- 2018
- Type de document
- Livre
Java 15: more about JavaFX, software development
- Auteur
- Klausen Poul
- Sujet
- Java; JavaFX; Software development; Drag and drop; MVC; 3D Shapes
- Date_TXT
- 2018
- Type de document
- Livre
Java 16: mobile phones and android, software development
- Auteur
- Klausen Poul
- Sujet
- Java 16; Mobile phones; Android; Software development; Widgets; Layout; SQLite
- Date_TXT
- 2018
- Type de document
- Livre
Java 17: more about java and android, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Android; Software development; Fragments; Using the camera; Locations; External storage; The web; Android and security
- Date_TXT
- 2018
- Type de document
- Livre
Java 18: Algorithms and data structures, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Algorithms; Data structures; Software development; The concept of algorithms; Algorithm analysis; Sorting
- Date_TXT
- 2018
- Type de document
- Livre
Java 19: more algorithms and data structures, software development
- Auteur
- Klausen Poul
- Sujet
- Java; Algorithms; Data structures; Software development; Greedy algorithms; Divide and conquer; Dynamic programming; Backtracking
- Date_TXT
- 2018
- Type de document
- Livre
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